on first run: create my own save-game file, using the internal PS3 save functions.Since I already needed to save the Apollo app settings, I decided to: So I used that in my advantage, to create a firmware-independent way to acquire the ids. To properly resign saves, you need to know those IDs (among other things), but I couldn’t find a simple way to gather them all in a consistent way across firmware versions (CFW, HEN, DEX, CEX, et al.)įor example, the PSID can be recovered with lv2 peeks, but the address depends on the firmware version/type, so you must keep an address table and update the tool every time a new firmware shows up.īut… there’s a place where the PS3 always stores all those IDs already, and it’s a save-game’s PARAM.SFO Some development notes about detecting the PSID, User ID and Account ID for the current console/user:
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